Difference between revisions of "Salvage Masheen"
(Corrected all Crafting Links in spoiler section, addition of further items.) |
(Added Masheen Rules) |
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[[WL: Nails Ammo]]<br> | [[WL: Nails Ammo]]<br> | ||
[[WL: Pipe Rifle]]<br> | [[WL: Pipe Rifle]]<br> | ||
− | [[WL: | + | [[WL: Pistol_Handle]]<br> |
[[WL: Piston]]<br> | [[WL: Piston]]<br> | ||
[[WL: Pistons]]<br> | [[WL: Pistons]]<br> | ||
[[WL: Pouch Belt]]<br> | [[WL: Pouch Belt]]<br> | ||
− | [[WL: Pumpkin Donut]] | + | [[WL: Pumpkin Donut]]<br> |
[[WL: PVC Pipe]]<br> | [[WL: PVC Pipe]]<br> | ||
[[WL: Rifle Stock]]<br> | [[WL: Rifle Stock]]<br> | ||
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[[WL: Wheel]]<br> | [[WL: Wheel]]<br> | ||
[[WL: Wooden Bow Limbs]]<br></spoiler> | [[WL: Wooden Bow Limbs]]<br></spoiler> | ||
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+ | === Masheen Rules === | ||
+ | Starting a fight at the Salvage Masheen is not allowed. That said, the Salvage Masheens are not a "safe spot". That means if you're fighting someone and run to a masheen expecting combat to suddenly end, it's not going to happen: nobody is obligated to stop fighting you because you're there. Do not camp near the masheen for weakened players: it's a public resource, and no individual or clan is meant to be able to control who can use it, or when. One-day game suspensions will be handed out to those doing starting-fights-at-Masheens shenanigans. | ||
[[Category:Games]][[Category:Relics]] | [[Category:Games]][[Category:Relics]] |
Latest revision as of 08:52, 21 August 2021
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The Salvage Masheen is a relic of the old world that Wastelanders use to craft items with. You can find Salvage Masheens at The Great Fissure Telehub and at The Wastelands telehub.
To use this, wear your HUD, click the machine. You've got 90 seconds to rez your items, and then click "Craft Item". If you successfully craft something you'll be given the new item as well as an entertaining bit of flavor text. If you don't your original items will be returned.
Things you can craft
Masheen Rules
Starting a fight at the Salvage Masheen is not allowed. That said, the Salvage Masheens are not a "safe spot". That means if you're fighting someone and run to a masheen expecting combat to suddenly end, it's not going to happen: nobody is obligated to stop fighting you because you're there. Do not camp near the masheen for weakened players: it's a public resource, and no individual or clan is meant to be able to control who can use it, or when. One-day game suspensions will be handed out to those doing starting-fights-at-Masheens shenanigans.